A hyper-casual runner prototype made with unity. the assets were purchased in the asset store.
This prototype was made in a week and I was involved in all aspects such as game development, game design and game mechanics.



Gameplay
As a zombie, contaminate enough humans to pass over obstacles
Winning and losing conditions
Gather enough zombies to destroy or climb over obstacles
3rd person / camera behind / runner style


Controls/Mechanic
You control a running zombie horde that needs to contaminate enough humans to destroy or climb over obstacles forming a human pyramid.
Left/Right swipe to move the zombie crowd on the path
Successive taps during the destroying/climbing phases
We could add other kinds of obstacles on the path, like holes in the ground, humans equipped with weapons, vehicules crossing the road...